Notes
- This is based on the rules as laid out in the Year Zero Engine Standard Reference Document v1.0. In particular, banes (1s) cannot be rerolled.
- "Mean net successes" treats negative net successes as 0.
- Only the active player can push, and they can choose whether to do so after seeing the opposition roll.
- We assume the player will not push if there is no chance of success.
- On an opposed roll, ties may be treated as fails, rerolled, or have some other effect. Consult your specific ruleset for details.
How does it work?
I built this using Pyodide, Chart.js,
and of course, my own Icepool Python library.
Questions, comments, or suggestions? Find me on Reddit or Twitter.